| New Site Design | |
| Posted by: Renegade - Tue, 2010 Mar 09 - Comments: 3 | Views: 61 | |
| Inching closer and closer on our path to a public release, I just put a completely new Ares site design online. It's spartan and experimental in some regards, but all in all, it seems to hold up fine. Even though the text does refer to download links, the links themselves are not visible yet, since there's nothing to download so far. As all sites put out by Renegade Projects, it uses modern web standards and common media types for the best, most efficient user experience - since we refuse to break perfectly fine code just because Microsoft's code monkeys can't be arsed to adhere to standards, it is very most likely that the site will malfunction in most, if not all versions of Internet Explorer. Get a real browser and you don't have that kind of problem. The navbar styling has been recoded from ground up, and might flunk out in IE as well. I'm more inclined to fix that, but since I don't have Internet Explorer here to test it, that can only happen through feedback. Note: As part of the site move I removed all unrelated files from Ares's domain. If that breaks existing links to certain downloads, please comment below so those particular pieces of content can be restored. Hope you like the new design. |
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| Posted in: News from the Battlefield | |
| Updating the Bugtracker | |
| Posted by: Renegade - Sat, 2010 Feb 27 - Comments: 0 | Views: 50 | |
| A new major minor version of the software we use on the bugtracker has been released, so I updated the tracker. This new update includes a number of changes and features (for example the unification of Simple and Advanced View), so don't panic if the tracker looks or behaves a little different from now on. If any bugs or errors appear, please note them below. (funny...we want Ares bug reports in the tracker, not the forum, but tracker bugs in the forum, not the tracker... ) |
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| Posted in: Propaganda Tower | |
| Progress | |
| Posted by: DCoder - Mon, 2010 Feb 22 - Comments: 3 | Views: 161 | |
| So the days of endless real life work are coming to an end, and I'm coming back to Ares progress. Weee. 1. A public preview release is coming soon. 2. Lots of good things have been coded even while I was busy, all hail Renegade, the only person who's bothered to help me with the code! (Thank Marshall and the testers too, of course.) |
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| Posted in: News from the Battlefield | |
| Launch Base 0.99.239 | |
| Posted by: Marshall - Tue, 2010 Feb 16 - Comments: 0 | Views: 25 | |
| Thanks to AlexB for pointing out a few issues. Launch Base Version 0.99.239 [2010-02-16]
Get it here! |
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| Posted in: Marshallx Industries News | |
| Launch Base 0.99.238 | |
| Posted by: Marshall - Wed, 2010 Feb 03 - Comments: 0 | Views: 34 | |
| Further to the issues with the logging over the last couple of days, the final plans for how game/Ares logging will be handled in Launch Base have been implemented as follows: Launch Base Version 0.99.238 [2010-02-03]
Get it here! |
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| Posted in: Marshallx Industries News | |
| Launch Base 0.99.236 | |
| Posted by: Marshall - Mon, 2010 Feb 01 - Comments: 0 | Views: 34 | |
| A rather useful update for Ares testers, this one. Launch Base Version 0.99.236 [2010-02-01]
Get it here! EDIT: Shortly after releasing this I've become aware of a bug with the new log handling. Basically, anything produced by Ares will be ignored and, without Ares, even except.txt will be ignored. Apologies for this, it's due to the timings of when the Ares files are generated and how they are named (+ a coding error on my part). I know how I'm going to fix it but it will take a little while - will try to get it done in a day or so. EDIT2: Version 0.99.237 released. The Debug folder is, for now, ignored whilst further planning takes place. EDIT3: Version 0.99.238 released. Final plans implemented. |
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| Posted in: Marshallx Industries News | |
| Work. | |
| Posted by: DCoder - Tue, 2010 Jan 19 - Comments: 4 | Views: 142 | |
| Blergh. You probably guessed this from the title. I'm drowning in real life work again. No chance of that clearing up before mid-February, unfortunately. |
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| Posted in: News from the Battlefield | |
| Where to find the mod | |
| Posted by: Whiteboy - Sat, 2010 Jan 09 - Comments: 0 | Views: 59 | |
| Hey all! Whiteboy's Rules, still unchanged from its final release years ago, how just today been posted to Filefront's Command and Conquer section, and the documentation updated. See the WRHQ's Download page for details. Looks like they (and the File Fortress) will be the permanent places to get the mod for quite a while. The WRHQ site downloads page (as well as the mod readme) also explains how to install the mod addons (Assault map packs and Terrain Expansion) for the full experience. The official mod Forum remains right here, at Renegade Project Forums, of course ![]() Enjoy! |
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| Posted in: Whiteboy's News | |
| Launch Base 0.99.235 | |
| Posted by: Marshall - Sun, 2010 Jan 03 - Comments: 2 | Views: 75 | |
| Happy New Year everyone! Launch Base Version 0.99.235 [2010-01-03]
Assault Map Packs 1+2 have now been released as a Launch Base plugin. Launch Base Mod Creator Version 0.99.109 [2010-01-03]
Get it here! |
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| Posted in: Marshallx Industries News | |
| Happy New Year! | |
| Posted by: Renegade - Fri, 2010 Jan 01 - Comments: 3 | Views: 94 | |
Happy New Year everyone! ![]() Hope you all had lots of fun and no one blew his hands (or other body parts) off! |
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| Posted in: Propaganda Tower | |
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